Other areas like normal calculation, primitive nodes, and more complex files also have significant improvements.Mesh vertex and face normals have been refactored, improving access speed in geometry nodes by up to 40%.The Realize Instances node is now multi-threaded, which can give at least a 4x improvement in some common cases.Processing single values with field nodes is more efficient now, which can make a 2-3x difference in very extreme situations.Memory use and performance have been improved, especially when few elements are processed by many nodes, up to a 20% improvement in some cases. ![]()
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